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Assetto corsa competizione lap times6/5/2023 ![]() ![]() Driving carefully is essential to staying on the track, but accomplished racers know when to take corners a bit closer and break a bit later in order to skate across the finish line as quickly as possible. Rewatching a race, especially from the helicopter view, can give players the ability to see where they can afford to be pushing the boundaries here and there. Players have the option to replay their laps from a variety of different camera angles. He gives the example of a friend, who was flummoxed by his slower lap times. Instead of grinding laps on a track over and over again, he recommends watching replays of your race to get a change of perspective. In our video, Jardier explains how sometimes it can be very useful to take a step back. Driving with this line on will help players get into the habit of getting around the track in the most optimal way possible.Ī great way to work on optimizing racecraft is to watch replays. Improvement comes from taking a step back. the same way you are used to from our Assetto Corsa Competizione integration. This line will change color to indicate when players should be breaking and accelerating. Total User Registered:6030 Total Laps Recorded:782258. This is an option that will draw the proper line on the course. Don’t be ashamed to turn on the Racing Line display. Keeping a proper Racing Line is the best way to allow the player to keep a high speed throughout most of the course while never losing control of the car. In addition to knowing the cars, players need to know how to navigate the track in a way that maximizes their time. Remember that drivers will get better lap times from careful and accurate driving than they will from sporadic bursts of speed. The game tracks how much control the player has over their vehicle, whether or not they can stay on the track, and whether or not they can maintain a steady pace. ![]() The goal is to increase the player’s Competency Rating. Take the time to slowly drive the track and gradually increase speed as familiarity increases. They should also pick a track that they feel comfortable with and drive it slowly and carefully. Players should pick a car that they like and work to learn it inside and out. The lack of diversity of car types prevents the confusion and indecisiveness that comes from simulators that offer a large number of car types. The great thing about the game is that there are currently only GT3 cars available. The first thing a new player should do is pick a single car and a single track. While GT cars are among the more stable cars in the racing world, they are easy to oversteer at high speeds. The issue is that unlike arcade racers, simulators are much less forgiving in regard to car control. This is understandable, as these cars are incredibly fun to drive. Many players hop behind the wheel of a powerful GT3 car and slam on the gas. With the advent of simulation software such as iRacing, rFactor 2 and Assetto Corsa along with ever improving hardware including steering wheel systems, pedals. Aside from that this is actual race pace, your practice time is so much more effective.Surprisingly enough, the first step to going fast is to slow down. The difference to my previous approach is not the pace, I'm still unable to close down to alien times - but there's a *huge* difference if you can do 20/20 fast laps, instead of 1/20. Our list has been collated from a wide depth of Sim. Gergo, Aris, Luca or aliens confirm that, so I need less and less outside parameters. To help improve your ACC experience and reduce your lap times, Driver61 has compiled 5 of its best top tips. However when I become good, my laps are more within +- 0.2 or less - that's how I know I'm as competetive as I can be. When I need more practice, the laptimes are all over the place, like +-1s or more. So I can see how much there is left by just seeing the gap between my laps. Now (after a long period of studying racing and forging systems) I almost ignore other people's laptimes, and just learn about my own limits.įirst my driving approach completely flipped from "try to do 1 good lap, no matter how often I fail" to "try to go as fast as possible while always in control". Used to hunt alien laptimes in AC1 via RSR, and getting as close to +1s as possible. That's also where I ended up when considering my own performance. ![]() Missing special events, driver statistics and best lap timesĬlick to expand.I really like that you noted both. Multiplayer race in wet, strange laptimesĭriver overtake people while being slower and doing slower laptimesģ Week Test: Are All CDA Hot Lap Times Achievable on XSX? ACC PS4/PS5/XB1/XBX/S General Discussions ![]()
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